![]() They start out as compact "pistol" variants with modifications such as stocks which reclass them as a rifle. The first firearms the player has access to in Fallout 76 are the "pipe guns" returning from Fallout 4, which are fictional improvised firearms visually made of metal and wood scrap. ![]() Aside from requiring perks to craft modifications as was the case in Fallout 4, they can only be unlocked by the player after breaking down a copy of a firearm, learning their schematics or by redeeming a standalone modification piece.Īs with Fallout 4, a weapon's name will reflect any non-standard attachments or mods it bears with it describing most of the accessories applied to it, such as a Hunting Rifle with both a compensator and "Marksman's" stock being displayed as "Marksman's Compensated Hunting Rifle". Crafting attachments and modifications for firearms usually requires nothing more than metallic components, oil and strangely, adhesive (which is apparently sourced from duct tape, glue and vegetable starch). ![]() ![]() 5.2 American Percussion Combination GunĪ majority of Fallout 4's weapons and mechanics were reused for Fallout 76, with the latter including the ability to build weapons at workbenches and add various modifications to firearms such as alternative receivers, barrels, grips/stocks, sights and magazines by using various junk in the wasteland containing materials to craft the modifications. ![]()
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